Rendered in Maya, using Arnold
A personal project that took a little over a month to complete before school starts back up. The main goal of this work was to go through the whole 3D pipeline from concept to compositing.
Vintage Biker Art
This is my personal work based on amazing Kevin Keele Illustrations. Wanted to fresh up my mind and go back to the roots where I started Zbrush creating cartoon characters apart from Realistic ones. Finished this in a week, planning to keeping this habit as a weekly art.
I tried to make a form of “The Vitruvian Man”.
My weekend Digital Sculpture.
'The proportions of the human body according to Vitruvius' is a drawing made by Leonardo da Vinci in 1490. It is accompanied by notes based on the work of the Roman architect Vitruvius.
The drawing, which is in ink on paper, depicts a man in two superimposed positions with his arms and legs apart and inscribed in a circle and square.
The Vitruvian Man represents ideal human body proportions.
She is Athena from SNK vs Capcom game.
modeling done using Autodesk Maya, sculpted using zbrush, retopo done using Maya and topogun.
texturing done using Mudbox,substance painter and photoshop.
rendered using V-Ray.
her sprite reference
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