This is my Medieval warrior character I developed for one of my projects. Hope you like it. :D
Gloom 3D render based on the concept of Piper Thibodeau
Sample of 3D interior rendering of a modern villa.
Sculpted in Zbrush
Rendered in Maya with Arnold
Likeness study of Ana de armas from Blade Runner .
First fully rendered likeness study. My intention was to learn Xgen, get a decent render in arnold using textures
from TexturingXYZ. This was a 4 month project which I worked after work hours.
Model based on Minjun Kim's Raid monster concept.
What would you like to see?