This is one of my demoreel projects I've done @ PIXL VISN media arts academy. Modeled with Autodesk Maya 2018 and rendered with Arnold.
Here is the head sculpt of “Ignatius” I have been working on in colaboration with Oliver Martel. Also, i made the look developing and the sculpt of hair whith Xgen Interactive grooming
I had some really nice time creating this extremely difficult subject.
Maya and Arnold pipeline
Comment your thoughts upon this artwork. :)
In this work, I tried to make a face like the original character
final renders of my personal project koenigsegg one1 model is done in maya, rendered in arnold and post production is done in photoshop
What would you like to see?