Just an old man sculpt in my free time. This was an old model so I did some improvements quickly.
Author: Alexandr Novitskiy
Sound Design: Yaroslav Odryn
Short video I made with my cyborg. All rendered in realtime with marmoset.
Base Mesh and Retopology done in Maya
Sculpting done in Zbrush
Shading and Rendering using Arnold
Sunset version of my "timeless Art Challenge" entry.Rendered in Renderman for maya,Composited in Nuke.Models by Kitbash and Speed tree.Hope you enjoy my lighting
This is my personal work "Anemone". This was my first try with 'Multi-channel Faces' texture from TexturingXYZ and it was really useful.
Created with Maya, Zbrush, SubstancePainter,Mari,texturingXYZ, Xgen for grooming, Arnold for render,
My new personal project. Based on amazing concept art from Wil Panassi.