My latest 3D portrait is of my friend Sean Frandsen. Modeled in Maya, Sculpted/Textured Mudbox, Rendered in V-Ray and touch ups in Photoshop. Hope you like it.
“Winners are not people who never fail, but people who never quit.”
I Tried to make a form my thoughts....:)
Inspired by the original that debuted in 1985, the Air Jordan 1 Low offers a clean, classic look that's familiar yet always fresh. It's made for casual mode, with an iconic design that goes with everything and never goes out of style.
It's my first time to do texture with substance painter, so its just for practice.
I have completed this personal project on April 2021 with total 57 Renders.
I have model this shoe in Autodesk Maya, it's a concept design of original Nike air jordan 1 Low, I have used displacement map for sole pattern created in substance painter.
I have used Luxion Keyshot for render, the Nike light on the background with smoke created in Adobe Photoshop.
What you think about it? let me know in the comment section.
Render work April 2021
3D Model created April 2021
A stylized hommage to the pin-ups portrayed on a bomb which where well known and popular during and after WW2.
“Anyone who thinks fallen leaves are dead has never watched them dancing on a windy day.”
Still playing with Unreal Engine 5.
Maya, Unreal, Megascans
One of my study works