The Mask

mickeal-alex - 25 Feb 2019
Maya
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Games
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Object
Made with Autodesk Maya 3D modeling and animation software - The Mask - Games - Object - Autodesk AREA Gallery - 1
Made with Autodesk Maya 3D modeling and animation software - The Mask - Games - Object - Autodesk AREA Gallery - 2
Made with Autodesk Maya 3D modeling and animation software - The Mask - Games - Object - Autodesk AREA Gallery - 3
Made with Autodesk Maya 3D modeling and animation software - The Mask - Games - Object - Autodesk AREA Gallery - 4
Made with Autodesk Maya 3D modeling and animation software - The Mask - Games - Object - Autodesk AREA Gallery - 5
Made with Autodesk Maya 3D modeling and animation software - The Mask - Games - Object - Autodesk AREA Gallery - 6
Made with Autodesk Maya 3D modeling and animation software - The Mask - Games - Object - Autodesk AREA Gallery - 7
Made with Autodesk Maya 3D modeling and animation software - The Mask - Games - Object - Autodesk AREA Gallery - 8
Made with Autodesk Maya 3D modeling and animation software - The Mask - Games - Object - Autodesk AREA Gallery - 9
Made with Autodesk Maya 3D modeling and animation software - The Mask - Games - Object - Autodesk AREA Gallery - 10
Made with Autodesk Maya 3D modeling and animation software - The Mask - Games - Object - Autodesk AREA Gallery - 11
Made with Autodesk Maya 3D modeling and animation software - The Mask - Games - Object - Autodesk AREA Gallery - 12
Made with Autodesk Maya 3D modeling and animation software - The Mask - Games - Object - Autodesk AREA Gallery - 13
Made with Autodesk Maya 3D modeling and animation software - The Mask - Games - Object - Autodesk AREA Gallery - 14
Made with Autodesk Maya 3D modeling and animation software - The Mask - Games - Object - Autodesk AREA Gallery - 15

Somebody stop me!
The Mask project inspired by the 1994 movie with Jim Carrey was a nice fun project created as a game model but primarily for 3d printing so the highpoly model had to be sculpted to get as much detail as possible in the print.The Mask was created in Maya & Zbrush and the texturing was done in Substance Painter as was the rendering.

https://www.artstation.com/mickeal_alex
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