Unreal Engine - Undeground parking featuring the Audi R8

david-baylis - 14 Jun 2019
3ds Max
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Design Visualization
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Vehicle, Rendering
Made with Autodesk 3ds Max 3D modeling and animation software - Unreal Engine - Undeground parking featuring the Audi R8 - Design Visualization - Vehicle, Rendering - Autodesk AREA Gallery - 1
Made with Autodesk 3ds Max 3D modeling and animation software - Unreal Engine - Undeground parking featuring the Audi R8 - Design Visualization - Vehicle, Rendering - Autodesk AREA Gallery - 2

Underground parking environment modeled with 3dS Max.
Texturing done with Substance Painter (Walls / Pillars & props).
Decals and concrete floor with Megascans.
Car model by squir 3D.

Some automotive work project, practicing lighting. I used a custom build of Unreal which is VXGI branch (available on github) and used VXAO+HBAO for the shadows and ambient occlusion for the car.
All baked lighting besides the car :).

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