How to Animate a Realistic Raptor Idle (Straight Ahead / Layered) - Part 2/2

By jonathan abenhaim
-
- 20 Jul, 2017
Industry
  • Film & VFX
  • Games
Subject
  • Animation
  • Character
  • Character Animation
  • Workflow
Products
  • 3ds Max
Skill Level
  • Advanced
Duration
24 min

Posted By
Tags
  • 3ds Max
  • Animation
  • Character
  • Character Animation
  • Workflow
0 Comments
To post a comment please login or register