Life in 3D

Resources for artists living life in 3D: breakdowns, tutorials, interviews, and more

  • All
  • M&E Collection
  • 3ds Max
  • Flame
  • Maya
  • Maya LT
  • MotionBuilder
  • Mudbox
  • Shotgun
  • Arnold
  • Bifrost
  • Unity
  • VR

The Making of PY1: An immersive multimedia show

We spoke with Pieterjan Ruysch, the laser artist and content creator behind PY1; he shares his journey working on the project, with 3ds Max in his toolbox.

How to manage client relationships as a VFX studio

Just getting established as a VFX studio? This advice will help you gain and maintain client relationships.

Splash Damage: Keeping game development creative

Game development studio Splash Damage talks about the pursuit of mastery and the importance of constantly learning on the job.

David Bowie in AR: How Planeta built a virtual exhibit

Product studio Planeta shows us how they built an AR/VR adaptation of the David Bowie Is exhibit.

Exploring the Tomb of Nefertari: A 3D Walkthrough

Founder and curator of the project, Andrey Plaksin, discusses his history with 3ds Max and the way he uses it in this beautifully detailed design.

Duc Phil Nguyen

Congratulations to Duc Phil Nguyen for having been voted the 2019 AREA Artist of the Year by the community and our panel of judges!

Soar to new heights with D.R.O.N.E.

Get and inside look at the creation of D.R.O.N.E. and the minds behind the animation.

Battlestate Games' "Escape from Tarkov"

Get an inside look at Battlestate Games' development process for "Escape from Tarkov".

Sonder: A behind the scenes look at the award-winning film

See how Soba Productions created the award-winning short film, "Sonder".

Ghost of a Tale: A fantastical medieval action-RPG game

Get a behind the scenes look at animator Lionel “Seith” Gallat's first game, "Ghost of a Tale".