Life in 3D

Resources for artists living life in 3D: breakdowns, tutorials, interviews, and more

  • All
  • M&E Collection
  • 3ds Max
  • Flame
  • Maya
  • Maya LT
  • MotionBuilder
  • Mudbox
  • Shotgun
  • Arnold
  • Bifrost
  • Unity
  • VR

9th Street Films Ignites Flame for High-End VFX on an Indie Budget

9th Street Films’ founder, Flame artist and colorist Andre Basso discusses how a robust Flame-based post-production and finishing pipeline allows his team to produce high-caliber VFX and deliver color grading for less.

How to Create Your Own Podcast

Monique Henry-Hudson, Host of the animation podcast Simply Robotix, discusses her love for animation, and her advice on how to start a successful podcast.

Monthly Roundup

We're looking back at January 2021 and December 2020: new releases of 3ds Max and Maya, hearing from inspiring industry leaders, and more.

CGI Furniture Modernizes Production With 3ds Max

For CGI Furniture, developing high-fidelity 3D product models for international clients is part of an effort to curtail the environmental impact of modern production with a more affordable and efficient design-to-retail process.

Being a Woman in VFX Production | a Joyce Boll Feature

Break + Enter Executive Producer, Joyce Boll, talks about her career path, gender inequality in the industry, motherhood, and the next generation of VFX producers and supervisors.

Games Dev Glossary

A compilation of common game dev terms.

Hero Highlight

A series where we introduce some amazing people doing some amazing things that are paving the way to a better world. Meet Julia Gamolina, in this article she shares her unconventional journey, some eye-opening insights and her hopes for the future.

Weekly Roundup

Here's another week in the world of 3D.

Weekly Roundup

One more week in the world of 3D coming right up!

Panel: The Road to Open Standards. With IKEA, Adobe, and Lucasfilm

In this panel discussion, we'll dive into why open standards matter, how we’re collaborating with tech partners and studios on projects like USD and MaterialX, and how customers are integrating open standards into their pipelines.