Life in 3D

Resources for artists living life in 3D: breakdowns, tutorials, interviews, and more

  • All
  • M&E Collection
  • 3ds Max
  • Flame
  • Maya
  • Maya LT
  • MotionBuilder
  • Mudbox
  • Shotgun
  • Arnold
  • Bifrost
  • Maya 2020
  • Unity
  • VR

Duc Phil Nguyen

Congratulations to Duc Phil Nguyen for having been voted the 2019 AREA Artist of the Year by the community and our panel of judges!

Soar to new heights with D.R.O.N.E.

Get and inside look at the creation of D.R.O.N.E. and the minds behind the animation.

Battlestate Games' "Escape from Tarkov"

Get an inside look at Battlestate Games' development process for "Escape from Tarkov".

Sonder: A behind the scenes look at the award-winning film

See how Soba Productions created the award-winning short film, "Sonder".

Ghost of a Tale: A fantastical medieval action-RPG game

Get a behind the scenes look at animator Lionel “Seith” Gallat's first game, "Ghost of a Tale".

Taking Virtual Reality to Medicine

Discover how Elara Systems is using 3ds Max to make waves with virtual reality in medicine.

How to Create Positive Work Cultures for Artists

CVD VFX's Chris van Dyck on Creating a Positive Culture for Artists.

Autodesk University 2019: Call for Proposals

We’re looking for speakers with a unique point of view to help build yet another amazing AU experience. Think that's you?

How to Manage a Creative Production Team

How do you ensure quality, productivity, and satisfaction for your creative production team? Chris van Dyck, founder and VFX supervisor of CVD VFX explains.

Making Monsters: Image Engine's Creature Creation Process

It's an intricate undertaking to bring a creature from a concept to a seemingly living, breathing thing on the screen...it's always all hands on deck.