Life in 3D

Resources for artists living life in 3D: breakdowns, tutorials, interviews, and more

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  • M&E Collection
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  • Unity
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Guillem Mudoy

Featured Story

Bloody, amazing: The VFX of The Walking Dead

Sam Nicholson, Founder and CEO of Stargate Studios, explains how both Stargate and TV's favorite zombie hunters on 'The Walking Dead' keep hitting hard and upping their game to come back strong, year after year.

#TheWalkVFX: A Twitter Q+A with Atomic Fiction

TWITTER TRANSCRIPT | Our Twitter Q+A with Kevin Baillie, Founder of Atomic Fiction and VFX Supervisor on 'The Walk.'

Lucia Frascerra

A childhood love for art turned into a promising career for this bright, young artist.

Murad Abujaish

Featured Story

Project Leviathan: World Building for VR at USC

VIDEO | Brad Newman, Sr. Research Associate at the University of Southern California’s World Building Media Lab, discusses how technologies like AR and VR will impact the future of storytelling.

TerraTech

Payload Studios, indie game developers in Hammersmith, England, share what it means to involve players in the game development process.

Into darkness: Making 3D animated horror film "La Noria"

Carlos Baena, creator of forthcoming independent, 3D animated horror film, "La Noria," tells his story of leaving Pixar to pursue his passion project.

Fuse FX on American Horror Story: Gloriously gory VFX

VFX Supervisor Jason Piccioni offers up fantastic tales of the relentless challenges faced as FuseFX bring Ryan Murphy’s 'American Horror Story' to life.

Part 2 of 2: Creating 'Warhammer: The End Times – Vermintide'

VIDEO | 2/2: Stockholm game studio, Fatshark, has released 'Warhammer: The End Times - Vermintide,' built using Maya and the core technology behind our new Stingray game engine.

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