Life in 3D

Resources for artists living life in 3D: breakdowns, tutorials, interviews, and more

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The Dawn of the...Stuff

From Alf Lovvold, "Dawn of the Planet of the Zombies and the Giant Killer Plants on Some Serious Acid" (or Dawn of the...Stuff for short), is a fictitious film trailer that packs visuals the way its title packs words.

5 Lives Celebrates Indie Success with Satellite Reign

Innovative Pipelines and Crowdfunding the Future of Games Development

Part 1 of 2: Creating 'Warhammer: The End Times – Vermintide'

VIDEO | 1/2: Stockholm game studio, Fatshark​, discuss 'Warhammer: The End Times - Vermintide,' built using Maya and the core technology behind our new Stingray game engine.

Man O’War: Corsair

Evil Twin Artworks, an indie games studio in Swindon, UK, tells us what it's like bringing new life to a classic table top war game.

Robot tale "Wire Cutters" sparks human connection

Wire Cutters' creator Jack Anderson explains how taking inspiration from both live action films and his own real life experiences made this 9-minute short about robots feel deeply, universally human.

Tatjana Dzambazova - Recreating Reality

Future of Storytelling Speaker: Tatjana Dzambazova

The techvis behind 'The Martian'

The Third Floor’s Casey Schatz describes his role on Ridley Scott’s space epic and recounts the critical details that demanded careful consideration before 'The Martian' could blast off to soaring success.

Monster Creative

Ellen Poon is a true creative force in the visual effects industry. Fresh from her stint as VFX Producer on China’s record-breaking, Monster Hunt, Ellen reflects on her career that long list of film credits and what it takes to stay a monster creative in this ever-evolving industry.

Jose Alves da Silva

Featured Story


Juba Polati