Life in 3D

Resources for artists living life in 3D: breakdowns, tutorials, interviews, and more

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Overcooked 2: The secret ingredients to a successful sequel

Phil Duncan of Ghost Town Games dishes on the development of their chaotic co-op cooking game that was made with the help of Maya.

The top 4 reasons people work in movie VFX

Wondering if the VFX industry is right for you? We polled the 3D community about what drew them to a career in visual effects for film.

Reel tips for 3D artists: Making the best storyboard portfolio

In part 2 of this 8-part series, Emmy-winning Bardel Animation shares 9 things you should keep in mind when making a storyboard portfolio.

Infographic: How to make an epic VFX robot battle

Visual Effects Supervisor Joao Sita of Image Engine outlines exactly what went into that robot battle royale in Episode 10 of Netflix's "Lost in Space."

Reel Tips for 3D artists: How to make the best design portfolio

In part two of this tips series for 3D artists by animation studio, Bardel Entertainment: The 6 best things to showcase when making your design portfolio.

Solving the Rubik’s Cube: Behind the animation of "Scrambled"

Polder Animation discusses the unique 3D challenges faced in making "Scrambled," a short film about a discarded Rubik's Cube.

WTH does a Visualization Artist do?

Alexandra Zedalis from The Third Floor tells us what the day-to-day for a Visualization Artist looks like.

Creating the Mind Flayer in Stranger Things' Season 2 Finale

James Kirk, FX Lead for season 2 of Stranger Things discusses how Method Studios created the finale's Shadow Monster.

Reel tips for 3D artists: How to create the best 3D application

In part one of this series by animation studio, Bardel Entertainment: The 6 best tips for taking your 3D application from good to great.

Spooky Renders: A roundup of AREA's best 3D Halloween art

A creepy collection of artwork submitted by 3D artists using Autodesk Maya and 3ds Max.