21 photo real portraits made in 3ds Max and Maya

A jaw-dropping roundup of photorealistic portraits found on AREA

We scoured the AREA gallery in search of the most astonishing photorealistic portraits. From peach fuzz to pores, split ends to fine lines, scroll down to marvel at the photo real masterpieces artists have created in Autodesk 3ds Max and Maya.


1. Dan Roarty's portrait of Nana

Happy Birthday Nana by Dan Roarty, made in Maya and Mudbox


Made in Maya and Mudbox

Artist Notes:"This image is inspired by my nana who passed away a few ago.. but not a likeness. Modeling in Maya. Mudbox for sculpting/texturing and Vray for rendering head, hair, and balloons. Hair/fuzz was created using Shave and Haircut then converted..."



2. Sergii Andreichenko's Urban Melancholy

Urban Melancholy by Sergii Andreichenko, made in 3ds Max


Made in 3ds Max

Artist Notes: "The work devoted to homeless people in big cities."



3. Valentin Erbüke's digital portrait of an old man

Digital portrait of an old man by Valentin Erbüke, made in Maya


Made in Maya

Artist Notes: "Old man modeled, textured, shaded and lit for Daniel Edery's amazing character Texturing class at #gnomon! Textured with the incredible Texturing.xyz." 



 4. Tsubasa Nakai's character, Anna

Anna character portrait by Tsubasa Nakai, made in Maya


Made in Maya




5. Vitor Caminha's recreation of Cataline, BC's famous mule packer

Cataline (Jean Caux) and the gold rush in British Columbia (1885) by Vitor Caminha, made in Maya and rendered in Arnold


Made in Maya and rendered with Arnold

Artist Notes: "This is a personal project of a real person who was part of the history of BC in Canada. Face details is just sculpting. No texture ready for pores or anything. Skin color is just painted straight on the model, no photos. Hair was done in XGen and rendered in Arnold."



6. Nicolas Niño's Pathfinder Investigator, Quinn

Pathfinder Investigator, Quinn by Nicolas Niño, made in Maya


Made in Maya

Artist Notes: "Inspired by the Wayne Reynolds illustration for Pathfinder. Real-time character rendered in marmoset toolbag: 150k triangles total, 10k triangle for all the hair, 4 4k texture sets for the body and props, 1 4k texture set for the face, 1 4k texture set for the hair."



7. Germano Vieira's portrait of Tatiana

Portrait of Tatiana by Germano Vieira, made in 3ds Max


Made in 3ds Max

Artist Notes: "Skin Shader, Rendering, and Post-Production by Germano Vieira. 3D Model and Textures by Eisko."



8. Jacques Leyreloup's self-portrait

Jacques Leyreloup's self-portrait, made in Maya


Made in Maya

Artist Notes: "The next step will be to make some expressions and poses to make it more alive."



9. Alireza Akhbari's portrait of Nadir Shah

Portrait of Nadir Shall by Alireza Akhbari, made in 3ds Max and Mudbox


Made in 3ds Max and Mudbox




10. Alexander Beim's portrait of Albert Einstein

Portrait of Albert Einstein by Alexander Beim, made in Maya and rendered in Arnold


Made in Maya and rendered with Arnold

Artist Notes: "Portrait of Albert Einstein was created in Maya and rendered with Arnold for a Hologram presentation."



11. Hugues Giboire's The Teacher

The Teacher by Hugues Giboire, made in Maya and Mudbox


Made in Maya and Mudbox

Artist Notes: "I recently met with someone who helped me remember how important it is to return to our past experiences, scrutinize them in detail with our present eyes and make sure we have acquired all the knowledge we possibly could out of them at this point in time.

As a tribute to this commitment and a token of gratitude for this teaching, here is a carefully revisited version of a portrait I made a few weeks ago, hopefully, rid of its major flaws. 

Rendered with Octane Render."



12. Ryan Elliot's character and skin study

Character and skin study by Ryan Elliot, made in 3ds Max


Made in 3ds Max

Artist Notes: "This started out as a skin study, but I ended up making a bit more of a character out of it."



13. Tomas Kral's Space Gorilla

Space Gorilla by Tomas Kral, made in Maya and rendered with Arnold


Made in Maya and rendered with Arnold



14. Luis Falconi's creepy Pennywise

Creepy Pennywise by Luis Falconi, made in Maya


Made in Maya



15. Venetis Kokonas's old man portrait

Old man portrait by Venetis Kokonas, made in 3ds Max and Mudbox


Made in 3ds Max and Mudbox

Artist Notes: "Portrait of an old man, based on a John Rensten photo. After the last improvements, I believe it's complete... I tried to get the details of the old man's face, that the photographer did perfectly. (Sculpting in Mudbox, skin shader with V-ray alsurface)."



16. Hounnaké Léandre's portrait of a Mursi tribe woman

Portrait of a Mursi tribe woman by Hounnaké Léandre, made in 3ds Max and Mudbox


Made in 3ds Max and Mudbox



17. Muhammad Waseem's portrait of Kareem Sultan

Portrait of Kareem Sultan by Muhammad Waseem, made in Maya

Made in Maya

Artist Notes: "It was a research project on 'from scan to production use.' Used Maya, Zbrush and texturing .xyz maps to create this artwork. All texturing done in Mari. Hairs made with Ornatrix using base guides from ZBrush in Maya and rendered in Redshift."



18. Dimitris Vventas's portrait of footballer Paul Pogba

Portrait of footballer Paul Pogba by Dimitris Vventas, made in Maya, 3ds Max and Mudbox


Made in Maya3ds Max, and Mudbox



19. Timothée Maron's digi-double

Timothée Maron's digi-double, made in Maya


Made in Maya

Artist Notes: "Here's a digi double study of myself made during my third year at ESMA. First time making skin shading, hair grooming and head scanning/modeling. It was very interesting to try to match as much as I could to the reference I took, and push every detail to get the most realistic aspect. The most difficult part was to try to get out of the uncanny valley, not really satisfied with it but I enjoyed working on this project!"



20. Joe Zheng's portrait of Idris Elba

Portrait of Idris Elba by Joe Zheng, made in Maya and rendered with Arnold


Made in Maya and rendered with Arnold

Artist Notes: "This is a personal project aimed at the likeness of the actor Idris Elba. Sculpted in Zbrush by referencing the photos collected online, textured in Substance Painter, groomed in X-Gen, and finally, rendered in Arnold Maya."



21. Ian Spriggs portrait of Sean Frandsen

Portrait of Sean Frandsen by Ian Spriggs, made in Maya and Mudbox


Made in Maya and Mudbox



Wanna be a part of our next gallery round up? Post your work today on AREA.


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  • 3ds Max
  • Maya
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5 Comments
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| 22 days ago
Thank you Autodesk for sharing !!
| 29 days ago
Some of them are absolutely splendid! Thank you for showing
| 1 month ago
#Adam Louramore Well, it's not CAD per se, but rather polygonal modeling (Maya/3Ds Max) and digital sculpting (Mudbox).
| 1 month ago
So please help me out here. Are these actually 100% CAD generated pics? Like the entire portrait in created by the user? Sorry if this is a stupid question but I'm in CAD/CAM/CAE field and know nothing about this kind of software.
| 1 month ago
Great collection of artistry!
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