Welcome to your last week in the world of 3D!
We’re rolling into the week with this sweet vintage Chevy by Paulo De Barros.
If you were following us last week, you know that it was all about virtual Autodesk University. What’s that? You missed it? You’re in luck. You can still tune in to our sessions on demand.
Here’s what you missed:
With the pandemic changing the way artists and studios around the world work, remote collaboration and cloud workflows have become essential. To see how creatives were adapting to the times, we invited customers from across industries - film, TV, games, and design visualization - to share their perspectives.
Looking to learn more about Bifrost visual programming? We’ve got a workshop for that!
We held a panel discussion on Open Standards at AU with IKEA, Adobe, and LucasFilm. Learn more about the critical role of open source projects, collaborations with tech partners and studios on projects like USD (and more).
Wanna see how to capture and recreate a real-world scene using Autodesk’s ReCap and 3ds Max? 3D Artist Stefan Ivanov will show a scene recreated from a private chateau in France, provide high-level step by step on how he created it, as well as tips on how to get the best results.
Finally, we announced our Excellence Awards at Autodesk University: the award for Design Viz Community Leader went to Nigel Hunt, the Creative Community Leader award went to Brian Brecht, and our own AREA Artist of the Year, Michael Khoo!
Speaking of Michael Khoo, he’s giving us one impressive view this week!
Harvey Newman gives us some tips for gameplay animation.
And Eloi Andaluz Fullà throws down a tutorial to bake normal maps in 3ds Max 2021.
Last chance for you to celebrate 30 Years of 3ds Max with us - submit your Max celebrations to the AREA gallery. We’ll be sure to send you some goodies in exchange
We may not be able to go to concerts, but we can definitely pretend - thanks to Dario Pinat, with his Deadmau5 concert.
Have a great week, folks!