Jose Manuel Elizardo has been with Autodesk, Inc., since 2007. He first joined Autodesk as part of the 3ds Max Quality Assurance Team, specializing in rendering-related initiatives, such as the ongoing integration of the mental ray rendering engine and the original implementation of the iray rendering engine. Now a 3ds Max Technical Specialist for the Media and Entertainment division, Jose’s focused mainly on promoting the value of Visualization throughout various industries. Before joining Autodesk, Jose worked in a Montreal-based visual effects house, where he focused mainly on television advertisements and product-shot visualizations. Jose has a passion for creating striking photorealistic imagery for design and visualization purposes...
May we collect and use your data?
Learn more about the Third Party Services we use and our Privacy Statement.May we collect and use your data to tailor your experience?
Explore the benefits of a customized experience by managing your privacy settings for this site or visit our Privacy Statement to learn more about your options.