3ds Max Fluids

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Last modification: 24 Nov, 2017
Industry
  • Film & VFX
Subject
  • Bifrost Liquids
  • 3ds Max
  • Simulation and Effects
  • Water
Products
  • 3ds Max
  • Arnold
Skill Level
  • Intermediate
Duration
40 min

In part 1, we cover the basic workflow for creating and rendering a fluid.

 

In part 2, we look at how to animate a fluid emitter to pour chocolate onto a strawberry.

 

In part 3, we look at how to create container emitters and how to render basic foam.

 

In part 4, we cover how to render foam in different ways: (1) as a surface; (2) as a volume. We also look at how to refine the simulation for a high-resolution render.

 

 

 

 

 

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Tags
  • 3ds Max
  • Arnold
  • Bifrost Liquids
  • 3ds Max
  • Simulation and Effects
  • Water
3 Comments
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| 2 years ago
Possible way to download 3ds Max version 2018.3 for the student
| 1 year ago
bonjour, tout fonctionne bien sauf que je n'obtiens pas le liquide lors du rendu y'a t'il des paramètres autres que ceux mentionnées dans le tutoriel à cocher ? je cherche depuis 3 heures et je ne trouve pas. une idée ? je possède actuellement une version 3dsmax 2019. http://zupimages.net/viewer.php?id=19/03/rdt1.jpg hello, everything works fine except that I do not get the liquid when rendering are there parameters other than those mentioned in the tutorial check? I'm looking for 3 hours and I can not find. an idea ? I currently have a version 3dsmax 2019.
Edited by kypSfcko 1 year ago
| 7 months ago
Simple Question hahaha did you do that "3"? I need to do that :P thanks :D
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