Action Physical Based Rendering - PBS Map Examples - Part 3

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Industry
  • Film & VFX
Subject
  • VFX
  • Action
  • 2017x1
  • Lighting and Rendering
  • Workflow
Products
  • Flame
Skill Level
  • Intermediate
Duration
11 min

Level: Intermediate
Recorded in: Autodesk Flame Premium 2017 Extension 1 (2017x1)


In part 3, we look at a few workflow examples of using PBS Maps.

Firstly, we run through the workflow of applying a PBS map and assign an image source to influence the the PBR Shader parameters for a more customised result.

We also cover localisation using PBS Maps to add parameter control in certain part of the PBR texture.

And finally we look a few of the parameters to see the different results that can be achieved with a single or multiple PBS Maps.



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Posted By
Tags
  • Flame
  • VFX
  • Action
  • 2017x1
  • Lighting and Rendering
  • Workflow
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