Recorded in: Autodesk Flame 2018.3 Update
In the previous video, you had an introduction to the scopes and how they work in the editorial context.
Part 1 also covered how to customize your own presets.
In Part 2, you’ll examine the scopes in the context of a VFX scenario.
This covers cover grading or look development with the colour tools, image comparisons in the viewers and scopes and how the scopes work with colour management.