Blend Shapes in Stingray

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Industry
  • Film & VFX
  • Games
  • Design Visualization
Subject
  • Animation
  • General
  • Modeling
  • Sculpting
  • Creating Interactions
  • Creating Effects
  • Motion Graphics
  • 1.6
Products
  • 3ds Max
  • Maya
  • Maya LT
  • Stingray
Skill Level
  • Intermediate
Duration
18 min


Blend Shapes allow for the morphing of shapes with simple scalar values. In this tutorial you will learn how to create and use blend shapes in your Stingray projects.



NOTE: Though the instructions for Blend Shape creation in this tutorial is done in Maya LT/Maya, Users of 3ds Max can follow along as well as the process is similar. In Stingray implementation, the process is identical.

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Tags
  • 3ds Max
  • Maya
  • Maya LT
  • Stingray
  • Animation
  • General
  • Modeling
  • Sculpting
  • Creating Interactions
  • Creating Effects
  • Motion Graphics
  • 1.6
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