Recorded in: Autodesk Flame 2020.2 Update
In the previous video on Burn-In Metadata, you looked at the basic workflow of using the tool in the timeline with source timecode, record time code and duration.
You also learnt how you could define what video tracks influence the metadata as well as drive the colour scheme of the metadata.
This was all done in the Timeline view and you could save this as a preset.
In part 2, you’ll take a look at some of the other metadata tags as well as customisations through the Effects editors.
You’ll also learn another workflow where you’ll stack multiple tracks of Burn-in Metadata in the sequence and finally, you’ll cover some of the differences when using Burn-In Metadata in Batch and BatchFX.