3D Math for Artists

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Industry
  • Film & VFX
  • Games
Subject
  • 2013
  • 2012
Products
  • Maya
Skill Level
  • Advanced
Duration
60 min

By Ryan Trowbridge

This class will cover the following:
- how simple it is to add, subtract and use multiplication to manipulate vectors
- describe how vectors are the basis for a matrix and how a matrix is less complex than it first appears.
- How Python can access the Maya API math classes MVector and MMatrix
- how these included classes make doing matrix multiplication easier and how it closely relates to doing vector math.
Hopefully with a handful of knowledge building blocks and several example Maya files, after taking this Master Class, artists will find it easier to dig into 3D Math..


3D Math for Artists


Posted By
Tags
  • Maya
  • 2013
  • 2012
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