In this tutorial you will learn how to create a dry ice effect in a sci-fi environment by using the FumeFX 5.0.3
We're going to use Particle Flow as a source and FumeFX Effector to control the gravity and dry ice layer thickness. For final rendering we will use the Arnold renderer and show few rendering optimization tips.
If you don't have the FumeFX 5 for 3ds Max, just go ahead and ask for your free Trial version:
Download complete scene from: