Dynamic Rope with tyFlow & tySplines Tutorial in 3Ds Max by #RedefineFX

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In this tyflow tutorial I'll show you how to use a neat trick of simulating spheres along a spline to fake a "rope" simulation. We're using the physx shape operator and the physx bind to create connections between particles so they behave essentially like a pearl necklace. From there, we can add the Spline paths operator which generates tySplines that displays the physx binds as a continuous rope.

 

 

 

 

 

 

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