How to avoid stretching 3D textures in Maya

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Last modification: 8 May, 2019
Industry
  • Games
Subject
  • 2019
  • Tutorials
Products
  • Maya
Skill Level
  • Beginner
Duration
8 min

 

 

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Tags
  • Maya
  • 2019
  • Tutorials
1 Comment
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| 5 months ago
Hi... the title of this video is a bit misleading. 3D textures don't stretch. That is the whole point of 3D textures. They are procedural and do not require mapping coordinates, aka UV layout. Only 2D textures require UVs, and only 2D textures have problems with stretching.
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