How to rig a machine gun in Maya

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Industry
  • Games
Subject
  • Tutorials
  • Rigging
  • Autodesk Maya
Products
  • Maya
Skill Level
  • Intermediate
Duration
45 min

This video tutorial is geared to teach you how to rig a machine gun in Maya to a professional level. Please keep in mind that this rig is not easy to achieve so be sure to know the rigging basics before watching. In this video, "How to rig a machine gun in Maya", we will be creating a clean joint based rig that focuses on automatic movement for each of the major moving parts of a machine gun. The moving parts include the hammer strike, recoil, bullet chain and the shell case ejection. The rig is 100% joint based meaning all animations created with this rig are easily exported via FBX/DAE into all modern game engines. You will have a lot of fun with this one, Enjoy!.

You can follow along and download the Free Maya file used in the video here:
https://simonpaulmills.com/blogs/tutorials/how-to-rig-a-machine-gun-in-maya

 

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Tags
  • Maya
  • Tutorials
  • Rigging
  • Autodesk Maya
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