Iridescent Soap Bubble Shader

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Industry
  • Film & VFX
  • Games
  • Design Visualization
Subject
  • Rendering
  • Shading
Products
  • Arnold
  • Maya
Skill Level
  • Beginner
Duration
15 min



This tutorial shows how to shade the swirling rainbow color effect on a soap bubble. It can be achieved using a fluidTexture2DShape. This scene file consists of a fluidTexture2DShape that is connected to the Specular Color of a Standard Surface shader.

The scene can be downloaded here.

fluidTexture2DShape connected to Specular Color

You must play through the animation time slider in order to see the fluidTexture2D effect.

Further examples

Thanks to Duncan Brinsmead for his original fluidTexture2DShape texture.




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Tags
  • Arnold
  • Maya
  • Rendering
  • Shading
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