Light Wrap in Action - P2 - Applying Light Wrap with 3D Geometry - Flame 2019.2

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Last modification: 25 Mar, 2019
  • Film & VFX
  • VFX
  • Workflow
  • Action
  • Flame
Skill Level
  • Intermediate
7 min


Level: Intermediate
Recorded in: Autodesk Flame 2019.2 Update
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In the first part of Light Wrap in Action, you learnt that light wrap is now a component of the Action 3D compositor.

Because of that, you can apply light wrapping to any 3D object in the 3D scene.

So in part 2 of the series, you'll learn how to apply light wrapping to a 3D geometry. This could be used for better integration or even creative effect in a motion graphic composite.

Keeping it all live and aware of the 3D composite.


If you wish to follow along, you can download the 30-day Flame trial or if you are in education, you can Are you a student? Access it for free.

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