Maya for Flame Artists - Part 3 - Optimizing the 3D Scene

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Industry
  • Film & VFX
Subject
  • Interoperability
  • Action
  • FBX
  • Workflow
Products
  • Flame
  • Maya
Skill Level
  • Intermediate
Duration
14 min

Level: Intermediate
Recorded in: Autodesk Flame Premium 2017 Extension 1 (2017x1)


In part 3 of Maya for Flame Artists, we run through a series of techniques and workflows to optimize your 3D scene for Flame.

This includes naming conventions, 3D scene structure, polygon reduction, grouping and combining.

All essentials get a more efficient 3D scene in Flame.



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Posted By
Tags
  • Flame
  • Maya
  • Interoperability
  • Action
  • FBX
  • Workflow
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