Motion Warp Tracking - Part 6 - Being Creative with Motion Vectors - Flame 2018.3 Update

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Last modification: 26 Mar, 2019
  • Film & VFX
  • Action
  • VFX
  • Workflow
  • Flame
Skill Level
  • Intermediate
15 min


Level: Intermediate
Recorded in: Autodesk Flame 2018.3 Update
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In part 6 of the Motion Warp Tracking Series, you’ll go through a new example of using motion vectors and Motion Warp Tracking for a creative purpose.

There are multiple things you could try and it can all be done through experimentation.

You’ll start off by creating Motion Vectors outside of Action using the Batch Motion Analysis node. This will be combined with other nodes in Batch and eventually fed into Action.

In Action you’ll learn about applying different motion vectors to different media and get creative with the results.


If you wish to follow along, you can download the 30-day Flame trial or if you are in education, you can Are you a student? Access it for free.

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