Recorded in: Autodesk Flame 2018.3 Update
Download Media: http://areadownloads.autodesk.com/wdm/flamepremium/media/motionwarp_track_p5.zip
In part 6 of the Motion Warp Tracking Series, you’ll go through a new example of using motion vectors and Motion Warp Tracking for a creative purpose.
There are multiple things you could try and it can all be done through experimentation.
You’ll start off by creating Motion Vectors outside of Action using the Batch Motion Analysis node. This will be combined with other nodes in Batch and eventually fed into Action.
In Action you’ll learn about applying different motion vectors to different media and get creative with the results.