Multi-Channel Media and the Connected Colour Workflow - Lustre 2019 & Flame 2019

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Last modification: 25 Mar, 2019
Industry
  • Film & VFX
Subject
  • Film & VFX
  • Interop
  • Interoperability
  • Grading
  • Workflow
Products
  • Flame
Skill Level
  • Intermediate
Duration
16 min

 

Level: Intermediate
Recorded in: Autodesk Lustre 2019 & Autodesk Flame 2019


In this video, we’ll look at the new multi-channel support within Lustre and how this influences the Connected Colour Workflow when combining the dedicated grading from Lustre with the VFX finishing capabilities of Flame.

In previous releases, you had some of this capability using Matte Containers but with the Multi-Channel support in the 2019 release the workflows have been enhanced and that will be covered in this video.

So we’ll start in Lustre and bounce back and forth between Flame when needed.

For those of you who are using this workflow, the same can be achieved if you’re using Flare instead of Flame.

Please note, that all the software needs to be on the same workstation in order to use the Connected Colour workflow.

And as an additional benefit, a Lustre hotkey profile is also available in Flame if you prefer to stick to one set of keyboard shortcuts.

 

If you wish to follow along, you can download the 30-day Flame trial or if you are in education, you can Are you a student? Access it for free.

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Posted By
Tags
  • Flame
  • Film & VFX
  • Interop
  • Interoperability
  • Grading
  • Workflow
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