Painting Particles in a Scene

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Industry
  • Film & VFX
  • Games
  • Design Visualization
Subject
  • Animation
  • General
Products
  • 3ds Max
Skill Level
  • Intermediate
Painting Particles in a Scene

Learn how to use the Birth Paint Particle Flow operator to paint particles, animated or not, in a scene. This can create very cool effects and can help populate a scene with objects rapidly.

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Tags
  • 3ds Max
  • Animation
  • General
9 Comments
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| 12 years ago
I have max 2009 but I can't seem to find the birth paint its not listed in the particle view. Is it a plugin that has to be turned on?
| 12 years ago
It's a subscription drop Autodesk did this summer. It is called the Creativity Extension. It extends the functionality of 3ds max 2009 and 3ds max 2009 Design. Only available for customers on subscription.
| 12 years ago
gutted.
| 12 years ago
thank you louis for this informative video!
| 12 years ago
any idea how to turn on the plugin.
| 12 years ago
WOW..MANY THANKS!
| 12 years ago
thats awsome nice tut should do LOTS of particle flow tuts I'm lovn em keep em coming!!!!!!!!!!
| 11 years ago
hi, great turorial, just one question... I use Shape instance and activate "Separate particles for--->Group members", how could I got the materials from each object in the group? sorry for my english U_U
awesome. thanks