Partly reflective material

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Industry
  • Film & VFX
  • Games
  • Design Visualization
Subject
  • Shaders
Products
  • 3ds Max
Skill Level
  • Beginner

Learn how to create materials that are not reflective everywhere. Using a mask map, you can define areas of a surface that are more reflective than others. This video will explain how to achieve such an effect.

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Tags
  • 3ds Max
  • Shaders
2 Comments
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| 11 years ago
File is corrupt... re-upload please.
| 11 years ago
Worked for me...
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