Physically Based Rendering in 3ds Max

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Last modification: 25 Mar, 2019
  • Games
  • 3ds Max
Skill Level
  • Intermediate
28 min

In this video, rendering expert Zap Andersson introduces users to best practices for working with PBR materials, now fully supported in 3ds Max.
Level: Intermediate
Recorded in: 3ds Max 2019.3

This tutorial is intended for use with 3ds Max version 2019.3 or higher.

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  • 3ds Max
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| 12 months ago
Very interesting topic. It would be really great to see a tutorial on publishing PBR models on the web using Verge3D or similar software.
| 1 month ago
Can Autodesk just offer the full scene file for new comer to practice instead of just watching video?
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