Physically Based Rendering in 3ds Max

By
-
Login to Follow
-
Industry
  • Games
Products
  • 3ds Max
Skill Level
  • Intermediate
Duration
28 min

In this video, rendering expert Zap Andersson introduces users to best practices for working with PBR materials, now fully supported in 3ds Max.
Level: Intermediate
Recorded in: 3ds Max 2019.3

This tutorial is intended for use with 3ds Max version 2019.3 or higher.

Posted By
Tags
  • 3ds Max
1 Comment
To post a comment please login or register
| 1 month ago
Very interesting topic. It would be really great to see a tutorial on publishing PBR models on the web using Verge3D or similar software.
*Save $66 per month on Autodesk's Suggested Retail Price (SRP) when purchasing 1 year term 3ds Max or Maya subscription.