Quickstart VR in Stingray

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Industry
  • Games
  • Design Visualization
Subject
  • General
  • Scripting
  • Lighting
  • Importing Assets
  • 1.6
Products
  • 3ds Max
  • Maya
  • Maya LT
  • Stingray
Skill Level
  • Beginner
Duration
20 min

In this quick-start tutorial, you will walk through the basics on how to create your very first VR Project using some of the features built into the Stingray VR template found in Stingray v1.6. Starting with project creation we will rapidly get your project up and running. We will walk through asset importation and setup for both static and dynamic assets and you will learn how to quickly add flow to your project using the included flow scripts found in the project files. These scripts will fast-track you adding unit hi-lighting, controller feedback, and the ability to replace the controller with a picked up asset. Before you know it, you will have created a simple garage scene with with included assets or you can use this tutorial with your own content to create static and dynamic assets.

Download Project Files Here
https://draoqiiudbn5q.cloudfront.net/tutorials/stingray-quickstart-vr-project.zip

Download Project Files

Posted By
Tags
  • 3ds Max
  • Maya
  • Maya LT
  • Stingray
  • General
  • Scripting
  • Lighting
  • Importing Assets
  • 1.6
1 Comment
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| 3 years ago
Paul, this tutorial video seems to be down.
*Save $66 per month on Autodesk's Suggested Retail Price (SRP) when purchasing 1 year term 3ds Max or Maya subscription.