Rendering Multi-Channel Media from Batch - Flame 2019

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Last modification: 26 Mar, 2019
Industry
  • Film & VFX
Subject
  • Media Management
  • VFX
  • Workflow
  • Rendering
  • Batch
Products
  • Flame
Skill Level
  • Beginner
Duration
8 min

 

Level: Beginner
Recorded in: Autodesk Flame 2019


In this video, we’ll cover how to setup, render and exporting OpenEXR multi-channel media directly from the Batch node flow-graph.

This can definitely help you in multi-channel workflows within a Flame project. But facilities can also take advantage of this in order to have a multi-channel pipeline between various applications throughout their production.

 

If you wish to follow along, you can download the 30-day Flame trial or if you are in education, you can Are you a student? Access it for free.

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Tags
  • Flame
  • Media Management
  • VFX
  • Workflow
  • Rendering
  • Batch
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