In this tutorial, learn which render elements are needed in order to be able to reconstuct a final image in Combustion and adjust the various elements interactively.
In this first video, you'll see how to render the needed elements from 3ds max's rendering panel.
In this second video, you'll learn how to use the material overide feature of Mental Ray to get an ambient occlusion element for compositing.
The last video covers how to combine all the rendered elements in Combustion. You'll learn the different transfer modes needed to get the best results.