Rigging In Maya Part 22 - Automatic Limb Rigging ~ Section 2

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Industry
  • Film & VFX
Products
  • Maya
Skill Level
  • Beginner
Duration
46 min

Hello and welcome video twenty two in my #RiggingInMaya series.

In the previous video we began writing a script which will #automatically rig a #quadruped limb for us.

We’d got to the point where we’d created all the main joint chains, so let’s continue with that now as we add in the IK and FK functionality.

Because we are picking up directly from video twenty-one, I would highly recommend you go back and watch that tutorial before starting on this one.

 

 

 

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  • Maya
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