Rigging In Maya Part 24 - Automatic Limb Rigging ~ Section 4

By
-
Login to Follow
-
Industry
  • Film & VFX
Products
  • Maya
Skill Level
  • Beginner
Duration
49 min

Hello and welcome video twenty-four in my #rigging in #Maya series.

Well, when I was looking into these videos, I initially thought we could cover writing this script in just one. How wrong I was!

We are now onto video four and in this one we will automate the creation of the #roll #joints and the associated systems. This will give us a great automatic limb rigging tool which we can use for this, and other projects.

It will also lead us nicely into the next part of our quadruped rig where we will add the ribbons which the driver joints will ultimately drive.

 

 

 

Posted By
Tags
  • Maya
0 Comments
To post a comment please login or register