Rotoscoping with Masks - Offsetting an animated vertex - Flame 2020

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Industry
  • Film & VFX
Subject
  • VFX
  • Workflow
  • Basics
Products
  • Flame
Skill Level
  • Beginner
Duration
5 min

Level: Beginner
Recorded in: Autodesk Flame 2020


When it comes to animated masks in the Flame products, one question that always gets asked is how do you offset a vertex that already contains animation?

For instance, the animation may have been tracked or key-framed but now you’d like to move the same vertices and keep the original animation.

This video will cover the vertex offsetting technique for both the Gmask Tracer and the older Gmask Toolset.

If you wish to follow along, you can download the 30-day Flame trial or if you are in education, you can sign up for a free 3-year license.

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Tags
  • Flame
  • VFX
  • Workflow
  • Basics
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