3ds Max Tips & Tricks with Martin Coven - Delta Mush

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Industry
  • Film & VFX
  • Games
  • Design Visualization
Subject
  • Modeling
  • Shading
  • Environment
  • Workflow
Products
  • 3ds Max
Skill Level
  • Advanced
Duration
2 min

3ds Max Tips & Tricks with Martin Coven - Delta Mush

In this tutorial, Martin will introduce some advanced-level modeling techniques by exploring Delta Mush Operators. The Delta Mush, is an operator found in the Data Channel Modifier. In this tutorial, Martin will show you how to leverage multiple Delta Mush Operators within a single Data Channel Modifier in order to get finer control on smoothing.

Related Links

  • Delta Mush - Help Documentation
  • Data Channel Modifier - Video Tutorial Series
  • Posted By
    Tags
    • 3ds Max
    • Modeling
    • Shading
    • Environment
    • Workflow
    1 Comment
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    | 2 years ago
    And this can't be baked into skin for export to game engines?