Motion Warp Tracking - Part 3 - Tweaking Motion Warp Distortions - Flame 2018.3 Update

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Last modification: 26 Mar, 2019
Industry
  • Film & VFX
Subject
  • Action
  • VFX
  • Workflow
Products
  • Flame
Skill Level
  • Intermediate
Duration
8 min

 

Level: Intermediate
Recorded in: Autodesk Flame 2018.3 Update


In part 3, you’ll carry on with the same example from part 2 and you’ll use a series of techniques to refine the accuracy of the motion warp distortions even further.

This includes the Motion Vectors Softness as well as projecting onto an invisible extended bicubic surface for localised tweaking.

 

If you wish to follow along, you can download the 30-day Flame trial or if you are in education, you can Are you a student? Access it for free.

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Tags
  • Flame
  • Action
  • VFX
  • Workflow
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