Camera Effects - Part 3 - Physical Glare and 3D lighting - Flame 2019

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Last modification: 25 Mar, 2019
Industry
  • Film & VFX
Subject
  • VFX
  • Workflow
  • Effects Tab
  • Action
  • Batch
Products
  • Flame
Skill Level
  • Intermediate
Duration
9 min

 

Level: Intermediate
Recorded in: Autodesk Flame 2019
Download Media: http://areadownloads.autodesk.com/wdm/flame/camera_lens_effects_03.zip


In this video on Physical Glare, you’ll use the Action 3D lighting to help you create lighting effects including the physical lens glare.

The use-case for this scenario, is what if you wanted to add glare to a light, like head lamps for example, but the light source was never there to begin with?

So you’ll use 3D lights to position where you want the lighting and then through the Physical Glare SelectiveFX, you’ll create the light and introduce the lens light artefacts.

 

If you wish to follow along, you can download the 30-day Flame trial or if you are in education, you can Are you a student? Access it for free.

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Tags
  • Flame
  • VFX
  • Workflow
  • Effects Tab
  • Action
  • Batch
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