Rooster Teeth Tutorial #6: Corrective Blendshapes

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Industry
  • Film & VFX
  • Games
Subject
  • 2016
Products
  • Maya
Skill Level
  • Beginner
Duration
10 min

Rooster Teeth's rigging artist, Gio Coutinho walks through her workflow for creating corrective blendshapes in Maya.


Need more RWBY? Take a peek behind the scenes in their Instagram Takeover or catch up on episodes of RWBY: Volume 4 on roosterteeth.com??

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Tags
  • Maya
  • 2016
1 Comment
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| 3 years ago
Hello. Excuse me, What's the script you use in the video?