The Image Toolset - Part 11 - 3D Selective - Using Primitives with 3D AOVs - Flame 2020.2

Login to Follow
  • Film & VFX
  • Flame
Skill Level
  • Intermediate
19 min

Level: Intermediate
Recorded in: Autodesk Flame 2020.2 Update
Download Media:

In parts 5,6 and 8 of the Image Toolset series, we looked at the 3D AOV capability where you could produce a selective matte for your image based on supplied 3D information.

So you could create isolation mattes based on the z-depth of the image, the normals of a 3D object as well as the movement of an image based on motion vectors.

In part 11 of the series, you’ll learn about a new tool to refine your 3D AOVs known as “Primitives”.

This allows you to constrain the effect of a 3D AOV by placing virtual 3D objects in 3D space.

If you wish to follow along, you can download the 30-day Flame trial or if you are in education, you can sign up for a free 3-year license.

For Additional Information, Feedback and Comments:
Autodesk Area
Twitter #AutodeskFlame

Posted By
  • Flame
To post a comment please login or register
*Save $70 per month on Autodesk's Suggested Retail Price (SRP) when purchasing 1 year term 3ds Max or Maya subscription.