The Math Behind the Aero Solver and Improved Time Integration

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Industry
  • Film & VFX
Subject
  • Bifrost
Products
  • Maya
Skill Level
  • Intermediate
Duration
45 min

In part 3 of this series, senior principal research scientist Robert Bridson gives an overview of the math and algorithms behind the new aerodynamics solver in Bifrost and takes a look under the hood at new and improved time integration.

 

 

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You can download the latest version of Bifrost for Maya as well as pre-built graphs and compounds from the Bifrost community hub.

For more information on Bifrost, including getting started videos and how-tos, visit the Bifrost for Maya help portal.

 

 

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Tags
  • Maya
  • Bifrost
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