Using State Sets in 3ds Max - Part 6 - After Effects plugins

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Industry
  • Design Visualization
Subject
  • Rendering
  • 2013
  • Interoperability
Products
  • 3ds Max
Skill Level
  • Advanced
Duration
4 min

Using State Sets in 3ds Max - Part 6 - After Effects plugins

In this 3ds Max tutorial, you ensure the Adobe After Effects version is installed on your system is set up to read Autodesk .sof link files. For that, you need to manually copy a few files from the 3ds Max install directory to the After Effects sub-folders.

Notes

  • Recorded in: 3ds Max 2013
  • This tutorial is intended for use with 3ds Max version 2013 or higher.

Transcript

00:00:02 --> 00:00:10
Before you start using Adobe After Effects, you need to manually set it up to read Autodesk .sof link files.

00:00:10 --> 00:00:15
This makes it easier to read the State Sets composition as you have already set it up in 3ds Max.

00:00:16 --> 00:00:22
For that to work, you need to have Adobe After Effects CS4 or newer installed on your computer.

00:00:24 --> 00:00:26
Make sure Adobe After Effects is not running.

00:00:27 --> 00:00:36
Using Windows Explorer, browse to your 3ds Max install directory. It should be under Program Files > Autodesk

00:00:36 --> 00:00:43
Expand the 3ds Max 2013 folder and then select the ExternalPlugins folder.

00:00:43 --> 00:00:48
Inside, you will find two subfolders named CS4 and CS5.

00:00:48 --> 00:00:55
These contain yet another subfolder named Windows, which includes different versions of the same files.

00:00:55 --> 00:01:02
Notice that the plugin files have the same names but are specific to either After Effects CS4 or CS5.

00:01:03 --> 00:01:10
The CS5 plugins also work with After Effects CS5.5 and even After Effects CS6.

00:01:11 --> 00:01:18
In fact, CS6 is the version installed on the system used to record this movie and will be used to show the procedure.

00:01:19 --> 00:01:23
Select the Windows subfolder under CS5. This is your source folder.

00:01:24 --> 00:01:27
Open another Windows Explorer dialog.

00:01:27 --> 00:01:36
Browse to the Adobe After Effects installation folder, in this case, it is under Program Files > Adobe > Adobe After Effects CS6

00:01:37 --> 00:01:41
Select the Support Files subfolder. This is your target folder.

00:01:42 --> 00:01:44
Arrange the two windows side by side.

00:01:44 --> 00:01:50
Select the two .dll files under your source folder and copy them to memory.

00:01:51 --> 00:01:54
Paste them into the target folder.

00:01:57 --> 00:02:01
Now browse to the Plug-ins directory of your target folder.

00:02:01 --> 00:02:09
Check if there is a folder named AEGP. If there isn't, go ahead and create one.

00:02:11 --> 00:02:17
Go into the AEGP sub-folder. This becomes your new target folder.

00:02:17 --> 00:02:23
Copy the .aex file from the source folder into the new target folder.

00:02:24 --> 00:02:28
Although this seems tedious, you only have to do this process once.

00:02:28 --> 00:02:33
When you're done, close all Windows Explorer sessions and start After Effects.

00:02:33 --> 00:02:36
You are now ready to look at your composition.
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Tags
  • 3ds Max
  • Rendering
  • 2013
  • Interoperability
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