Using the Sky Dome Light

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Industry
  • Film & VFX
  • Games
  • Design Visualization
Subject
  • Lighting
  • Lighting and Rendering
Products
  • Arnold
  • Maya
Skill Level
  • Beginner



This tutorial covers the process of lighting and rendering a scene using a HDR map with the Arnold renderer. We will run through how to realistically light a toy car model using the SkyDomeLight.

The SkyDomeLight is particularly useful for rendering scenes that require realistic HDRI based exterior lighting. We will also look at creating realistic materials for our model using the Standard Surface shader as a basis. Finally, we will use some of Arnold's camera attributes to add some depth of field and look at which render settings to use before rendering the final image.

The HDRI used in this tutorial can be downloaded here.




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Tags
  • Arnold
  • Maya
  • Lighting
  • Lighting and Rendering
1 Comment
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| 3 years ago
Is there supposed to be a car in the Package Assets folder that is downloadable? When I download all I get are 4 pdf's.