Visualize environments, build interactive virtual experiences, see characters and assets in context, and connect customers and teams in a streamlined, collaborative workflow. All in real-time.
What if you could make your 3D designs interactive, show iterations in context in real-time, and collaborate with team members and customers anywhere in the world?
With the Unity + Autodesk partnership, you can plug Autodesk 3ds Max or Maya directly into the Unity engine to render beautiful, real-time content. Place your models, environments, and assets into interactive scenes, AR/VR worlds, game levels, mobile apps, and so much more.
Explore our partnership with Unity, and see how easily you can eliminate platform-switching friction, increase workflow efficiency, and make collaboration effortless.
Remove unnecessary steps between creating characters and assets and seeing them in-context. With slick back and forth interop, changes in Maya are reflected in Unity right away – letting you iterate quickly to see what works best and bring your creative vision to life.
Unity and 3ds Max provide a seamless round-tripping workflow that allows you to embellish your vision and tell your story. Detailed lighting, reflection, textures and materials power your designs, and provide your clients the experience they envision in 3D.
Product studio Planeta shows us how they built an AR/VR adaptation of the David Bowie Is exhibit.
See how Soba Productions created the award-winning short film, "Sonder".
Get and inside look at the creation of D.R.O.N.E. and the minds behind the animation.
Get an inside look at Battlestate Games' development process for "Escape from Tarkov".