Image courtesy of Tomas Kral

Tomas Kral

Meet AREA's November Artist of the Month.

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©2017 ALCON ENTERTAINMENT, LLC., WARNER BROS. ENTERTAINMENT INC. ALL RIGHTS RESERVED. IMAGE COURTESY OF FRAMESTORE

My journey to "Blade Runner 2049"

Richard Hoover, VFX Supervisor, shares details of his history with the franchise, and how Framestore pulled off some of the most visually compelling VFX shots filmgoers have yet to see.

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Image courtesy of Assembly Studios.

Join us at Autodesk University 2017

The conference for those who design and make the world around us.

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Incredible Power. Unbeatable Value.

Get the power of Maya, 3ds Max, Sketchbook and 5 licenses of Arnold.

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Latest Content

Blog Post
Getting Characters into Unity (part two)
This week on Journey to VR is part two of our demo on how to get characters from Maya into Unity. In it, I share my workflow for layering animation tweaks on...
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Customer Story
How Automatik VFX pulled off a zombie apocalypse...
Sebastian Barker, founder of boutique studio Automatik VFX, shares his work on "The Girl With All the Gifts," and what it took to create a credible zombie...
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Tutorial Series
Selectives in Action
This series covers the new Selectives features which allow you to perform image isolations in a quick and efficient manner. All uses including look...
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Tutorial
How to Animate a Ryu HADOUKEN from Street Fighter...
In this episode, I show you how to animate a Ryu Hadouken (fireball) animation from Street Fighter V using the JAEGO 3dsmax rig available @...
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Customer Story
GameDev Ep. 46
Behavior’s Damien Devaux, the principal Character Artist on Dead by Daylight speaks about his involvement on the project, including the new Leatherface DLC,...
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Blog Post
Webinar: Maya 2018 and Arnold 5
Join us for a free webinar featuring Maya 2018 and Arnold 5.
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Blog Post
Animation retargeting using Maya (Part Two)
As I continue working on my AR project, I present part two of a two-part tutorial on how to get mocap data onto a character using Maya’s powerful retargeting...
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